Two days ago, three coloured stick figures were dancing on a grey floor here. Today Stickography has a main menu, a full Studio, its own move editor, a campaign and a crew you can dress up. Time for an update.

A new Studio

The Studio, where you build routines, has been completely redesigned as an arcade screen. Your move library on the left, the stage in the middle, the per-dancer routine builder below, formations and a score estimate on the right. Hit Test Routine and the panels slide away, the whole routine plays full screen, and you get a result card with grade, points and rewards. You can now also give a single dancer a different move from the rest.

The dancers get character

The stick figures have been replaced by sleek black dancers with a neon edge, based on the concept art. Every dancer can now be male or female, with or without a ponytail, and they wear a satin look that catches the light.

Hip-Hop joins the floor

After Latin, Hip-Hop is the second style. It started with The Snake and quickly grew to fifteen old-school hip-hop moves, based on an analysis of real dance videos.

Move Lab: make your own moves

In the Move Lab you pose a mannequin count by count, with sliders or by dragging a hand or foot. Finish Move turns the result into a full move in your library, which you can then use in your routines, even in canon with the rest of your crew.

A real main menu

The game now starts in a main menu with a dancing crew in the background. Your Steam name and avatar are shown, and full screen is now sharp at every resolution, from 1080p to 4K.

World Tour

The campaign has begun. In World Tour you take your crew from gig to gig, earn money, XP and reputation, and keep your progress in named save games. A tech tree decides what you unlock: new styles, moves, crew members and Move Lab features.

Outfits and wardrobe

Every dancer now has their own wardrobe: tops, trousers, shoes and complete costumes, set per crew member.

Settings

There's a full settings menu with tabs for gameplay, video and audio, plus a timing calibration so your taps land exactly on the beat, whatever your screen or headphones are doing.

From three stick figures to a crew with style, in two days. Next time: more styles, better formation changes and music that fits the crew.